<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="cnhRims" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.3"/>
  </Asset>

  <Files>
    <File fileId="2" filename="cerchiCNH1_normal.dds"/>
    <File fileId="3" filename="cerchiCNH1_specular.dds"/>
    <File fileId="10" filename="cerchiCNH2_normal.dds"/>
    <File fileId="11" filename="cerchiCNH2_specular.dds"/>
    <File fileId="8" filename="flange_normal.dds"/>
    <File fileId="9" filename="flange_specular.dds"/>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
  </Files>


  <Materials>
    <Material name="CNHrims1_mat" materialId="4" diffuseColor="1 1 1 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="CNHrims2_mat" materialId="5" diffuseColor="1 1 1 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="10"/>
      <Glossmap fileId="11"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="flange_mat" materialId="6" diffuseColor="1 1 1 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="8"/>
      <Glossmap fileId="9"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="cnh_rims.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
      <TransformGroup name="rims" nodeId="20">
        <TransformGroup name="flangiatiANT" nodeId="21">
          <Shape shapeId="1" name="flang1_antSX" rotation="-6.83019e-06 -0 0" nodeId="22" materialIds="4" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="2" name="flang1_antDX" rotation="-6.83019e-06 -0 0" nodeId="23" materialIds="4" castsShadows="true" receiveShadows="true"/>
        </TransformGroup>
        <TransformGroup name="flangiatiPOST" nodeId="24">
          <Shape shapeId="3" name="flangia2SX" rotation="-6.83019e-06 -0 0" nodeId="25" materialIds="6" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="4" name="flangia2DX" rotation="-6.83019e-06 -0 0" nodeId="26" materialIds="6" castsShadows="true" receiveShadows="true"/>
        </TransformGroup>
        <TransformGroup name="flangiafullANT" nodeId="27">
          <Shape shapeId="5" name="flang2_antSX" rotation="-6.83019e-06 -0 0" nodeId="28" materialIds="4" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="6" name="flang2_antDX" rotation="-6.83019e-06 -0 0" nodeId="29" materialIds="4" castsShadows="true" receiveShadows="true"/>
        </TransformGroup>
        <TransformGroup name="flangiafullPOST" nodeId="30">
          <Shape shapeId="7" name="flang2_postSX" rotation="-6.83019e-06 -0 0" nodeId="31" materialIds="4" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="8" name="flang2_postDX" rotation="-6.83019e-06 -0 0" nodeId="32" materialIds="4" castsShadows="true" receiveShadows="true"/>
        </TransformGroup>
        <TransformGroup name="fullAnt" nodeId="33">
          <Shape shapeId="9" name="full2_antSX" rotation="-6.83019e-06 -0 0" nodeId="34" materialIds="5" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="10" name="full2_antDX" rotation="-6.83019e-06 -0 0" nodeId="35" materialIds="5" castsShadows="true" receiveShadows="true"/>
        </TransformGroup>
        <TransformGroup name="fullPost" nodeId="36">
          <Shape shapeId="11" name="full1_postSX" rotation="-6.83019e-06 -0 0" nodeId="37" materialIds="5" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="12" name="full1_postDX" rotation="-6.83019e-06 -0 0" nodeId="38" materialIds="5" castsShadows="true" receiveShadows="true"/>
        </TransformGroup>
      </TransformGroup>
  </Scene>

</i3D>
