<?xml version="1.0" encoding="utf-8" standalone="no"?>
<vehicle type="plow" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
    <storeData>
        <name>2100 Ripper Modified</name>
        <name>2100 Aufreißer Modifiziert</name>
        <specs>
            <neededPower>450</neededPower>
            <workingWidth>8.6</workingWidth>
            <combination filterCategory="weights" filterSpec="weight" filterSpecMin="900" filterSpecMax="1500"/>
        </specs>
        <functions>
            <function>$l10n_function_plow</function>
        </functions>
        <image>store.png</image>
        <price>39281</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>JOHNDEERE</brand>
        <category>plows</category>
        <vertexBufferMemoryUsage>3090432</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>508416</indexBufferMemoryUsage>
        <textureMemoryUsage>3145728</textureMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>
	
    <base>
        <typeDesc>$l10n_typeDesc_plow</typeDesc>
        <filename>JohnDeere2100.i3d</filename>
        <size width="4.5" length="7.5" height="3" lengthOffset="0"/>
        <speedLimit value="15"/>
        <components>
            <component centerOfMass="0.00 1.40 1.23" solverIterationCount="10" mass="1000"/>
            <component centerOfMass="0.00 0.00 0.00" solverIterationCount="10" mass="100"/>
            <component centerOfMass="0.00 0.00 0.00" solverIterationCount="10" mass="100"/>
            <joint component1="1" component2="2" node="JointLeft"/>
            <joint component1="1" component2="3" node="JointRight"/>
            <collisionPair component1="2" component2="3" enabled="false"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT" />
        <sounds volumeFactor="5"/>
    </base>

	<!-- recommended horsepower by manufacturer: 250 - 450 -->
    <powerConsumer forceNode="Center_Frame" maxForce="90" />
	
    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0">
			    <wheels autoRotateBackSpeed="2.0">
                    <wheel filename="Wheel/280_70R15.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" radius="0.5" restLoad="1.7" repr="WheelLeft"  forcePointRatio="0.5" initialCompression="50" suspTravel="0.1" spring="30" damper="15"/>
                    </wheel>
                    <wheel filename="Wheel/280_70R15.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" radius="0.5" restLoad="1.7" repr="WheelRight"  forcePointRatio="0.5" initialCompression="50" suspTravel="0.1" spring="30" damper="15"/>
                    </wheel>
                    <wheel>
                        <physics restLoad="0.7" repr="Wheel01" radius="0.25" width="0.71" mass="0.167" initialCompression="35" suspTravel="0.05" spring="30" damper="20" isSynchronized="false" />
                    </wheel>
                    <wheel>
                        <physics restLoad="0.7" repr="Wheel02" radius="0.25" width="0.71" mass="0.167" initialCompression="35" suspTravel="0.05" spring="30" damper="20" isSynchronized="false" />
                    </wheel>
                    <wheel>
                        <physics restLoad="0.7" repr="Wheel03" radius="0.25" width="0.71" mass="0.167" initialCompression="35" suspTravel="0.05" spring="30" damper="20" isSynchronized="false" />
                    </wheel>
                    <wheel>
                        <physics restLoad="0.7" repr="Wheel04" radius="0.25" width="0.71" mass="0.167" initialCompression="35" suspTravel="0.05" spring="30" damper="20" isSynchronized="false" />
                    </wheel>
                    <wheel>
                        <physics restLoad="0.7" repr="Wheel05" radius="0.25" width="0.71" mass="0.167" initialCompression="35" suspTravel="0.05" spring="30" damper="20" isSynchronized="false" />
                    </wheel>
                    <wheel>
                        <physics restLoad="0.7" repr="Wheel06" radius="0.25" width="0.71" mass="0.167" initialCompression="35" suspTravel="0.05" spring="30" damper="20" isSynchronized="false" />
                    </wheel>
                    <wheel>
                        <physics restLoad="0.7" repr="Wheel07" radius="0.25" width="0.71" mass="0.167" initialCompression="35" suspTravel="0.05" spring="30" damper="20" isSynchronized="false" />
                    </wheel>
                    <wheel>
                        <physics restLoad="0.7" repr="Wheel08" radius="0.25" width="0.71" mass="0.167" initialCompression="35" suspTravel="0.05" spring="30" damper="20" isSynchronized="false" />
                    </wheel>
                    <wheel>
                        <physics restLoad="0.7" repr="Wheel09" radius="0.25" width="0.71" mass="0.167" initialCompression="35" suspTravel="0.05" spring="30" damper="20" isSynchronized="false" />
                    </wheel>
                    <wheel>
                        <physics restLoad="0.7" repr="Wheel10" radius="0.25" width="0.71" mass="0.167" initialCompression="35" suspTravel="0.05" spring="30" damper="20" isSynchronized="false" />
                    </wheel>
                    <wheel>
                        <physics restLoad="0.7" repr="Wheel11" radius="0.25" width="0.71" mass="0.167" initialCompression="35" suspTravel="0.05" spring="30" damper="20" isSynchronized="false" />
                    </wheel>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>
    </wheels>

    <connectionHoses>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicInBasic01"  length="1.9" diameter="0.023" straighteningFactor="2">
            <objectChange node="hydraulicIn01" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOutBasic01" length="1.9" diameter="0.023" straighteningFactor="2">
            <objectChange node="hydraulicOut01" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicInBasic02"  length="1.9" diameter="0.023" straighteningFactor="2">
            <objectChange node="hydraulicIn02_1" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOutBasic02" length="1.9" diameter="0.023" straighteningFactor="2">
            <objectChange node="hydraulicOut02_2" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicInBasic03"  length="1.9" diameter="0.023" straighteningFactor="2">
            <objectChange node="hydraulicIn03_3" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOutBasic03" length="1.9" diameter="0.023" straighteningFactor="2">
            <objectChange node="hydraulicOut03" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="electric"  node="hydraulicInBasic04"  length="1.2" diameter="0.01" straighteningFactor="0.5">
            <objectChange node="HoseEletric" visibilityActive="false" visibilityInactive="true"/>
        </hose>
    </connectionHoses>
	
	<dynamicallyLoadedParts>
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIn02"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicOut02"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIn03" filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicOut04"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIn05" filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicOut06"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|4" linkNode="HoseEletric01" filename="$data/shared/connectionHoses/connectors.i3d" />
    </dynamicallyLoadedParts>
	
	<lights>
        <sharedLight linkNode="bigTriangle" filename="$data/shared/assets/reflectors/lizard/bigTriangle.xml"/>
		<realLights>
            <low>
                <light node="backLightsLeft01" lightTypes="0 1 2 3"/>
				<turnLightLeft node="turnLeftBack"/>
                <turnLightRight node="turnRightBack"/>
				<brakeLight node="backLightsLeft03" />
            </low>
            <high>
                <light node="backLightsLeft01" lightTypes="0 1 2 3"/>
                <turnLightLeft node="turnLeftBack"/>
                <turnLightRight node="turnRightBack"/>
				<brakeLight node="backLightsLeft03" />
            </high>
        </realLights>
		
		<turnLights>
            <turnLightLeft shaderNode="innerPartStaticLeft05" intensity="100"/>
            <turnLightRight shaderNode="innerPartStaticRight07" intensity="100"/>
        </turnLights>

        <defaultLights>
            <defaultLight shaderNode="innerPartStaticLeft01"     lightTypes="0"/>
            <defaultLight shaderNode="glassStaticLeft02"     lightTypes="0"/>
            <defaultLight shaderNode="innerPartStaticRight03"     lightTypes="0"/>
            <defaultLight shaderNode="glassStaticRight04"     lightTypes="0"/>
        </defaultLights>

        <brakeLights>
            <brakeLight shaderNode="innerPartStaticLeft01" intensity="5"/>
            <brakeLight shaderNode="glassStaticLeft02" />
            <brakeLight shaderNode="innerPartStaticRight03" intensity="5"/>
            <brakeLight shaderNode="glassStaticRight04" />
        </brakeLights>
		
        <sounds>
            <switchLight template="SWITCH_01"/>
            <turnLight template="SWITCH_TURNLIGHT_JD"/>
        </sounds>
    </lights>
	
    <speedRotatingParts>
		<speedRotatingPart node="Disk_Cushion_Coulter04" radius="0.4" foldMinLimit="0" foldMaxLimit="0.01" onlyActiveWhenLowered="true"/>
		<speedRotatingPart node="Disk_Cushion_Coulter05" radius="0.4" foldMinLimit="0" foldMaxLimit="0.01" onlyActiveWhenLowered="true"/>
		<speedRotatingPart node="Disk_Cushion_Coulter06" radius="0.4" foldMinLimit="0" foldMaxLimit="0.01" onlyActiveWhenLowered="true"/>
		<speedRotatingPart node="Disk_Cushion_Coulter07" radius="0.4" foldMinLimit="0" foldMaxLimit="0.01" onlyActiveWhenLowered="true"/>
		<speedRotatingPart node="Disk_Cushion_Coulter08" radius="0.4" foldMinLimit="0" foldMaxLimit="0.01" onlyActiveWhenLowered="true"/>
		
		<speedRotatingPart node="Disk_Cushion_Coulter01" radius="0.4" foldMinLimit="0" foldMaxLimit="0.01" onlyActiveWhenLowered="true"/>
		<speedRotatingPart node="Disk_Cushion_Coulter02" radius="0.4" foldMinLimit="0" foldMaxLimit="0.01" onlyActiveWhenLowered="true"/>
		<speedRotatingPart node="Disk_Cushion_Coulter03" radius="0.4" foldMinLimit="0" foldMaxLimit="0.01" onlyActiveWhenLowered="true"/>
		
		<speedRotatingPart node="Disk_Cushion_Coulter09" radius="0.4" foldMinLimit="0" foldMaxLimit="0.01" onlyActiveWhenLowered="true"/>
		<speedRotatingPart node="Disk_Cushion_Coulter10" radius="0.4" foldMinLimit="0" foldMaxLimit="0.01" onlyActiveWhenLowered="true"/>
		<speedRotatingPart node="Disk_Cushion_Coulter11" radius="0.4" foldMinLimit="0" foldMaxLimit="0.01" onlyActiveWhenLowered="true"/>
		
		<speedRotatingPart node="0>3|5|2|1|0|1|0|0" radius="0.4" foldMinLimit="0" foldMaxLimit="0.01" onlyActiveWhenLowered="true"/>
		<speedRotatingPart node="0>3|5|2|1|1|1|0|0" radius="0.4" foldMinLimit="0" foldMaxLimit="0.01" onlyActiveWhenLowered="true"/>
		<speedRotatingPart node="0>3|5|2|1|2|1|0|0" radius="0.4" foldMinLimit="0" foldMaxLimit="0.01" onlyActiveWhenLowered="true"/>
		<speedRotatingPart node="0>3|3|0|1|0|0" radius="0.4" foldMinLimit="0" foldMaxLimit="0.01" onlyActiveWhenLowered="true"/>
		<speedRotatingPart node="0>3|3|1|1|0|0" radius="0.4" foldMinLimit="0" foldMaxLimit="0.01" onlyActiveWhenLowered="true"/>
		<speedRotatingPart node="0>3|3|2|1|0|0" radius="0.4" foldMinLimit="0" foldMaxLimit="0.01" onlyActiveWhenLowered="true"/>
		<speedRotatingPart node="0>3|3|3|1|0|0" radius="0.4" foldMinLimit="0" foldMaxLimit="0.01" onlyActiveWhenLowered="true"/>
		<speedRotatingPart node="0>3|3|4|1|0|0" radius="0.4" foldMinLimit="0" foldMaxLimit="0.01" onlyActiveWhenLowered="true"/>
		<speedRotatingPart node="0>3|5|3|1|0|1|0|0" radius="0.4" foldMinLimit="0" foldMaxLimit="0.01" onlyActiveWhenLowered="true"/>
		<speedRotatingPart node="0>3|5|3|1|1|1|0|0" radius="0.4" foldMinLimit="0" foldMaxLimit="0.01" onlyActiveWhenLowered="true"/>
		<speedRotatingPart node="0>3|5|3|1|2|1|0|0" radius="0.4" foldMinLimit="0" foldMaxLimit="0.01" onlyActiveWhenLowered="true"/>
    </speedRotatingParts>
	
	<randomlyMovingParts>
        <randomlyMovingPart node="TripStandard04"  rotAxis="1" rotMean="1.25 -1.25" rotVariance="0.1 -0.1" rotTimeMean="0.3246 0.3246" rotTimeVariance="-0.2 -0.2" pauseMean="0.001 0.1246" pauseVariance="0.004 0.01" refNodeIndex="1" isSpeedDependent="true" />
        <randomlyMovingPart node="TripStandard05"  rotAxis="1" rotMean="1.25 -1.25" rotVariance="0.1 -0.1" rotTimeMean="0.3246 0.3246" rotTimeVariance="-0.2 -0.2" pauseMean="0.001 0.1246" pauseVariance="0.004 0.01" refNodeIndex="1" isSpeedDependent="true" />
        <randomlyMovingPart node="TripStandard06"  rotAxis="1" rotMean="1.25 -1.25" rotVariance="0.1 -0.1" rotTimeMean="0.3246 0.3246" rotTimeVariance="-0.2 -0.2" pauseMean="0.001 0.1246" pauseVariance="0.004 0.01" refNodeIndex="1" isSpeedDependent="true" />
        <randomlyMovingPart node="TripStandard07"  rotAxis="1" rotMean="1.25 -1.25" rotVariance="0.1 -0.1" rotTimeMean="0.3246 0.3246" rotTimeVariance="-0.2 -0.2" pauseMean="0.001 0.1246" pauseVariance="0.004 0.01" refNodeIndex="1" isSpeedDependent="true" />
        <randomlyMovingPart node="TripStandard08"  rotAxis="1" rotMean="1.25 -1.25" rotVariance="0.1 -0.1" rotTimeMean="0.3246 0.3246" rotTimeVariance="-0.2 -0.2" pauseMean="0.001 0.1246" pauseVariance="0.004 0.01" refNodeIndex="1" isSpeedDependent="true" />
		
        <randomlyMovingPart node="TripStandard01"  rotAxis="1" rotMean="1.25 -1.25" rotVariance="0.1 -0.1" rotTimeMean="0.3246 0.3246" rotTimeVariance="-0.2 -0.2" pauseMean="0.001 0.1246" pauseVariance="0.004 0.01" refNodeIndex="1" isSpeedDependent="true" />
        <randomlyMovingPart node="TripStandard02"  rotAxis="1" rotMean="1.25 -1.25" rotVariance="0.1 -0.1" rotTimeMean="0.3246 0.3246" rotTimeVariance="-0.2 -0.2" pauseMean="0.001 0.1246" pauseVariance="0.004 0.01" refNodeIndex="1" isSpeedDependent="true" />
        <randomlyMovingPart node="TripStandard03"  rotAxis="1" rotMean="1.25 -1.25" rotVariance="0.1 -0.1" rotTimeMean="0.3246 0.3246" rotTimeVariance="-0.2 -0.2" pauseMean="0.001 0.1246" pauseVariance="0.004 0.01" refNodeIndex="1" isSpeedDependent="true" />
		
        <randomlyMovingPart node="TripStandard09"  rotAxis="1" rotMean="1.25 -1.25" rotVariance="0.1 -0.1" rotTimeMean="0.3246 0.3246" rotTimeVariance="-0.2 -0.2" pauseMean="0.001 0.1246" pauseVariance="0.004 0.01" refNodeIndex="1" isSpeedDependent="true" />
        <randomlyMovingPart node="TripStandard10"  rotAxis="1" rotMean="1.25 -1.25" rotVariance="0.1 -0.1" rotTimeMean="0.3246 0.3246" rotTimeVariance="-0.2 -0.2" pauseMean="0.001 0.1246" pauseVariance="0.004 0.01" refNodeIndex="1" isSpeedDependent="true" />
        <randomlyMovingPart node="TripStandard11"  rotAxis="1" rotMean="1.25 -1.25" rotVariance="0.1 -0.1" rotTimeMean="0.3246 0.3246" rotTimeVariance="-0.2 -0.2" pauseMean="0.001 0.1246" pauseVariance="0.004 0.01" refNodeIndex="1" isSpeedDependent="true" />
    </randomlyMovingParts>
	
    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="AttacherJoint" jointType="trailerLow" attacherHeight="0.55" />
        </inputAttacherJoints>
        <brakeForce force="0.5"/>   
        <support animationName="moveSupport"/>
    </attachable>
	
     <groundReferenceNodes>
		<groundReferenceNode node="groundReferenceNode" forceFactor="1" threshold="0" depthNode="DepthNode"/>
		<groundReferenceNode node="DepthNode" forceFactor="1" threshold="0" depthNode="DepthNode"/>
    </groundReferenceNodes>
	
	<workAreas>
       <workArea type="plow" functionName="processPlowArea" needsSetIsTurnedOn="false">
            <area startNode="workAreaStart" widthNode="workAreaWidth" heightNode="workAreaHeight"/>
            <groundReferenceNode index="1"/>
        </workArea>
    </workAreas>
	
    <turnOnVehicle aiRequiresTurnOn="true"/>
	
    <foldable>
        <foldingConfigurations>
            <foldingConfiguration>
                <foldingParts startAnimTime="1" startMoveDirection="1" foldMiddleAnimTime="0.0714">
                    <foldingPart animationName="folding" speedScale="0.75"/>
                </foldingParts>  
            </foldingConfiguration>
        </foldingConfigurations>
    </foldable>
	
    <animations>
        <animation name="folding">
            <part node="Axle" startTime="0" endTime="1.5" startRot="0 0 0" endRot="25 0 0"/>
            <part node="JointLeft" startTime="2" endTime="15" startRot="0 0 0" endRot="0 0 147"/>
            <part node="JointRight" startTime="2" endTime="13" startRot="0 0 0" endRot="0 0 -147"/>
            <part node="PartLeft2" startTime="2" endTime="15" startRot="-150 0 0" endRot="-56.869 0 0"/>
            <part node="PartRight2" startTime="2" endTime="13" startRot="-150 0 0" endRot="-53 0 0"/>
            <part componentJointIndex="1" startTime="2" endTime="15" startRotLimit="0 0 0" endRotLimit="0 0 0" />
            <part componentJointIndex="2" startTime="2" endTime="13" startRotLimit="0 0 0" endRotLimit="0 0 0" />

            <sound template="defaultHydraulicSound" startTime="0"  endTime="1.5" volumeScale="1" pitchScale="0.8"/>
            <sound template="defaultHydraulicSound" startTime="2" endTime="15"  volumeScale="1" pitchScale="1"/>
            <sound template="defaultHydraulicSound" startTime="2" endTime="13" volumeScale="1.6" pitchScale="1"/>
            <sound template="clackVar3"             startTime="15.7"  direction="-1" volumeScale="2.6" pitchScale="0.7" />
            <sound template="clackVar5"             startTime="15.79" direction="-1" volumeScale="0.8" pitchScale="0.7" />
            <sound template="sheetImp02"            startTime="15.1"  direction="-1" volumeScale="2.6" pitchScale="0.6" />
            <sound template="clackVar5"             startTime="15"    direction="-1" volumeScale="1.3" pitchScale="0.8" />
            <sound template="clackVar1"             startTime="9.3"   direction="-1" volumeScale="1.6" pitchScale="0.7" />
            <sound template="clackVar3"             startTime="9.3"   direction="-1" volumeScale="2.6" pitchScale="0.9" />
            <sound template="clackVar6"             startTime="9.2"   direction="-1" volumeScale="1.4" pitchScale="0.9" />
            <sound template="sheetImp02"            startTime="2.2"   direction="-1" volumeScale="3"   pitchScale="0.6" />
            <sound template="clackVar3"             startTime="2.3"   direction="-1" volumeScale="2.4" pitchScale="0.5" />
            <sound template="lowStartGroundMed01"   startTime="1.99"  direction="-1" volumeScale="1.2" pitchScale="1.2" />
            <sound template="sheetImp02"            startTime="1.99"  direction="-1" volumeScale="2.5" pitchScale="0.7" />
            <sound template="lowGroundMed02"        startTime="0.2"   direction="-1" volumeScale="1.2" pitchScale="0.8" />
            <sound template="clackVar3"             startTime="0.1"   direction="-1" volumeScale="3.4" pitchScale="0.7" />
            <sound template="raiseGroundMed01"      startTime="0.01"  direction="1"  volumeScale="1.5" pitchScale="1.1" />
            <sound template="clackVar4"             startTime="0.01"  direction="1"  volumeScale="2.2" pitchScale="0.6" />
            <sound template="clackVar6"             startTime="1.9"   direction="1"  volumeScale="1.1" pitchScale="0.7" />
            <sound template="sheetImp02"            startTime="1.9"   direction="1"  volumeScale="2.5" pitchScale="0.7" />
            <sound template="clackVar4"             startTime="2.3"   direction="1"  volumeScale="3"   pitchScale="0.7" />
            <sound template="clickLong"             startTime="2"     endTime="6.9"  direction="1"     volumeScale="3.5" pitchScale="0.6" />
            <sound template="clackVar3"             startTime="8"                    volumeScale="2"   pitchScale="0.8" />
            <sound template="clackVar6"             startTime="8"                    volumeScale="1.5" pitchScale="0.6" />
            <sound template="sheetImp02"            startTime="9.1"   direction="1"  volumeScale="3"   pitchScale="0.8" />
            <sound template="clackVar3"             startTime="9.1"    direction="1"  volumeScale="3"   pitchScale="0.9" />
            <sound template="clackVar4"             startTime="15"    direction="1"  volumeScale="2"   pitchScale="0.6" />
            <sound template="clackVar6"             startTime="15"    direction="1"  volumeScale="1.6" pitchScale="0.6" />
            <sound template="sheetImp02"            startTime="15.1"  direction="1"  volumeScale="2.7" pitchScale="0.7" />
            <sound template="clackVar3"             startTime="15.2"  direction="1"  volumeScale="1.7" pitchScale="0.9" />
            <sound template="clackVar4"             startTime="15.7"  direction="1"  volumeScale="2"   pitchScale="0.7" />
            <sound template="clackVar3"             startTime="15.7"  direction="1"  volumeScale="2.6" pitchScale="0.5" />
            <sound template="clackVar1"             startTime="2.2"   direction="1"  volumeScale="2"   pitchScale="0.9" />	     
        </animation>
        <animation name="moveSupport">
            <part node="Suport02" startTime="0" endTime="2" startTrans="0.08 0.111 0" endTrans="0.08 -0.144 0"/>
            <part node="Suport01" startTime="0" endTime="1" startRot="90 0 90" endRot="-10 0 0"/>
            <part node="Suport01" startTime="0" endTime="1" startTrans="0.131 -0.018 1.257" endTrans="0.055 -0.204 4.353"/>
        </animation>
    </animations>
	
    <cylindered>
        <movingTools>
            <movingTool node="Suport01">
                <inputAttacherJoint value="true"/>
            </movingTool>
            <movingTool node="Axle" playSound="true" wheelIndices="1 2">
                <dependentPart node="FrameCenterPiston"/>
            </movingTool>
			
			<movingTool node="JointLeft" playSound="true">
                <componentJoint index="1"/>
                <dependentPart node="PistonFrameLeft"/>
            </movingTool>
			
            <movingTool node="JointRight" playSound="true">
                <componentJoint index="2"/>
                <dependentPart node="PistonFrameRight"/>
            </movingTool>
        </movingTools>
		
        <movingParts>
            <movingPart node="PistonFrameLeft" referencePoint="JointPartLeft1" referenceFrame="JointPartLeft1" isActiveDirty="true" maxUpdateDistance="300">
                <translatingPart node="ShirtFrameLeft"/>
            </movingPart>
            <movingPart node="PistonFrameRight" referencePoint="JointPartRight1" referenceFrame="JointPartRight1" isActiveDirty="true" maxUpdateDistance="300">
                <translatingPart node="ShirtFrameRight"/>
            </movingPart>
            <movingPart node="FrameCenterPiston" referencePoint="JointAxle" referenceFrame="JointAxle" isActiveDirty="true" maxUpdateDistance="300">
                <translatingPart node="FrameCenterShirt"/>
            </movingPart>
        <movingPart node="Left_Frame" referencePoint="JointLeftFrame" referenceFrame="JointLeftFrame" isActiveDirty="true" maxUpdateDistance="300" scaleZ="true"/>
        <movingPart node="Right_Frame" referencePoint="JointRightFrame" referenceFrame="JointRightFrame" isActiveDirty="true" maxUpdateDistance="300" scaleZ="true"/>
        <movingPart node="PartLeft1" referencePoint="JointRefPistonCenterLeft" referenceFrame="JointRefPistonCenterLeft" isActiveDirty="true" maxUpdateDistance="300" scaleZ="true"/>
        <movingPart node="PartRight1" referencePoint="JointRefPistonCenterRight" referenceFrame="JointRefPistonCenterRight" isActiveDirty="true" maxUpdateDistance="300" scaleZ="true"/>
		
        <movingPart node="BaseSpringTripStandard04" referencePoint="JointSpring_04" referenceFrame="JointSpring_04" isActiveDirty="true" maxUpdateDistance="300" scaleZ="true"/>
        <movingPart node="BaseSpringTripStandard05" referencePoint="JointSpring_05" referenceFrame="JointSpring_05" isActiveDirty="true" maxUpdateDistance="300" scaleZ="true"/>
        <movingPart node="BaseSpringTripStandard06" referencePoint="JointSpring_06" referenceFrame="JointSpring_06" isActiveDirty="true" maxUpdateDistance="300" scaleZ="true"/>
        <movingPart node="BaseSpringTripStandard07" referencePoint="JointSpring_07" referenceFrame="JointSpring_07" isActiveDirty="true" maxUpdateDistance="300" scaleZ="true"/>
        <movingPart node="BaseSpringTripStandard08" referencePoint="JointSpring_08" referenceFrame="JointSpring_08" isActiveDirty="true" maxUpdateDistance="300" scaleZ="true"/>
		
        <movingPart node="BaseSpringTripStandard01" referencePoint="JointSpring01" referenceFrame="JointSpring01" isActiveDirty="true" maxUpdateDistance="300" scaleZ="true"/>
        <movingPart node="BaseSpringTripStandard02" referencePoint="JointSpring02" referenceFrame="JointSpring02" isActiveDirty="true" maxUpdateDistance="300" scaleZ="true"/>
        <movingPart node="BaseSpringTripStandard03" referencePoint="JointSpring03" referenceFrame="JointSpring03" isActiveDirty="true" maxUpdateDistance="300" scaleZ="true"/>
		
        <movingPart node="BaseSpringTripStandard09" referencePoint="JointSpring09" referenceFrame="JointSpring09" isActiveDirty="true" maxUpdateDistance="300" scaleZ="true"/>
        <movingPart node="BaseSpringTripStandard10" referencePoint="JointSpring10" referenceFrame="JointSpring10" isActiveDirty="true" maxUpdateDistance="300" scaleZ="true"/>
        <movingPart node="BaseSpringTripStandard11" referencePoint="JointSpring11" referenceFrame="JointSpring11" isActiveDirty="true" maxUpdateDistance="300" scaleZ="true"/>
        </movingParts>
    </cylindered>	   

    <cultivator useDeepMode="true">
        <sounds>
            <work template="DEFAULT_CULTIVATOR_WORK" linkNode="Center_Frame" />
        </sounds>
        <directionNode node="Center_Frame" />
        <onlyActiveWhenLowered value="true"/>
    </cultivator> 

	<workParticles>
        <effect workAreaIndex="1">
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="0>2|0|0">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedSingleRow.dds" numRows="60" rowLength="18" minFade="0.07"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="0>2|0|1">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedSingleRow.dds" numRows="60" rowLength="18" minFade="0.07"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="0>2|0|2">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedSingleRow.dds" numRows="60" rowLength="18" minFade="0.07"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="0>2|0|3">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedSingleRow.dds" numRows="60" rowLength="18" minFade="0.07"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="0>2|0|4">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedSingleRow.dds" numRows="60" rowLength="18" minFade="0.07"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="0>2|0|5">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedSingleRow.dds" numRows="60" rowLength="18" minFade="0.07"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="0>2|0|6">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedSingleRow.dds" numRows="60" rowLength="18" minFade="0.07"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="0>2|0|7">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedSingleRow.dds" numRows="60" rowLength="18" minFade="0.07"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="0>2|0|8">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedSingleRow.dds" numRows="60" rowLength="18" minFade="0.07"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="0>2|0|9">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedSingleRow.dds" numRows="60" rowLength="18" minFade="0.07"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="0>2|0|10">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedSingleRow.dds" numRows="60" rowLength="18" minFade="0.07"/>
            </effectNode>
			
			
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="0>3|4|0|1">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedSingleRow.dds" numRows="60" rowLength="18" minFade="0.07"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="0>3|4|1|1">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedSingleRow.dds" numRows="60" rowLength="18" minFade="0.07"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="0>3|4|2|1">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedSingleRow.dds" numRows="60" rowLength="18" minFade="0.07"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="0>3|4|3|1">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedSingleRow.dds" numRows="60" rowLength="18" minFade="0"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="0>3|4|4|1">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedSingleRow.dds" numRows="60" rowLength="18" minFade="0"/>
            </effectNode>
			
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="0>3|5|2|2|0|1">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedSingleRow.dds" numRows="60" rowLength="18" minFade="0"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="0>3|5|2|2|1|1">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedSingleRow.dds" numRows="60" rowLength="18" minFade="0"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="0>3|5|2|2|2|1">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedSingleRow.dds" numRows="60" rowLength="18" minFade="0"/>
            </effectNode>
			
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="0>3|5|3|2|0|1">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedSingleRow.dds" numRows="60" rowLength="18" minFade="0"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="0>3|5|3|2|1|1">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedSingleRow.dds" numRows="60" rowLength="18" minFade="0"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="0>3|5|3|2|2|1">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedSingleRow.dds" numRows="60" rowLength="18" minFade="0"/>
            </effectNode>
			
			
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="0>3|5|2|1|0|1|0|1">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedSingleRow.dds" numRows="60" rowLength="18" minFade="0"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="0>3|5|2|1|1|1|0|1">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedSingleRow.dds" numRows="60" rowLength="18" minFade="0"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="0>3|5|2|1|2|1|0|1">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedSingleRow.dds" numRows="60" rowLength="18" minFade="0"/>
            </effectNode>
			
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="0>3|5|3|1|0|1|0|1">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedSingleRow.dds" numRows="60" rowLength="18" minFade="0"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="0>3|5|3|1|1|1|0|1">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedSingleRow.dds" numRows="60" rowLength="18" minFade="0"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="0>3|5|3|1|2|1|0|1">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedSingleRow.dds" numRows="60" rowLength="18" minFade="0"/>
            </effectNode>
			
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="0>3|3|0|1|0|1">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedSingleRow.dds" numRows="60" rowLength="18" minFade="0"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="0>3|3|1|1|0|1">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedSingleRow.dds" numRows="60" rowLength="18" minFade="0"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="0>3|3|2|1|0|1">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedSingleRow.dds" numRows="60" rowLength="18" minFade="0"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="0>3|3|3|1|0|1">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedSingleRow.dds" numRows="60" rowLength="18" minFade="0"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="0>3|3|4|1|0|1">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedSingleRow.dds" numRows="60" rowLength="18" minFade="0"/>
            </effectNode>
        </effect>
        <particle>
            <node node="soilEmitShape" refNodeIndex="1" particleType="SOIL_SMOKE"/>
        </particle>
    </workParticles>

    <foliageBending>
        <bendingNode minX="-1.848" maxX="1.848" minZ="-1.856" maxZ="0.745" yOffset="0.8" />
        <bendingNode minX="-1.998" maxX="1.171" minZ="1.608" maxZ="-1.759" yOffset="0" node="Left_Frame" />
        <bendingNode minX="-1.998" maxX="1.171" minZ="1.608" maxZ="-1.759" yOffset="0" node="Right_Frame" />
    </foliageBending>
	
    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="4"/>

    <turnOnVehicle aiRequiresTurnOn="false"/>

    <ai>
        <needsLowering value="true"/>
        <areaMarkers leftNode="aiMarkerLeft" rightNode="aiMarkerRight" backNode="aiMarkerBack"/>
        <sizeMarkers leftNode="sizeMarkerLeft" rightNode="sizeMarkerRight" backNode="sizeMarkerBack"/>
        <collisionTrigger node="aiCollisionNode" width="8.5" height="1.7"/>
        <toolReverserDirectionNode node="sizeMarkerBack"/>
        <allowTurnBackward value="false" />
        <agentAttachment width="8.5" height="4.2" length="8" lengthOffset="0"/>
    </ai>
	
	<i3dMappings>
    <i3dMapping id="JointRightFrame" node="2>0"/>
    <i3dMapping id="JointLeftFrame" node="1>0"/>
    <i3dMapping id="Right_Frame" node="2>"/>
    <i3dMapping id="Left_Frame" node="1>"/>
    <i3dMapping id="Center_Frame" node="0>"/>
    <i3dMapping id="ai" node="0>0"/>
    <i3dMapping id="aiMarker" node="0>0|0"/>
    <i3dMapping id="aiMarkerLeft" node="0>0|0|0"/>
    <i3dMapping id="aiMarkerRight" node="0>0|0|1"/>
    <i3dMapping id="aiMarkerBack" node="0>0|0|2"/>
    <i3dMapping id="sizeMarker" node="0>0|1"/>
    <i3dMapping id="sizeMarkerLeft" node="0>0|1|0"/>
    <i3dMapping id="sizeMarkerRight" node="0>0|1|1"/>
    <i3dMapping id="sizeMarkerBack" node="0>0|1|2"/>
    <i3dMapping id="aiCollisionNode" node="0>0|2"/>
    <i3dMapping id="workAreas" node="0>1"/>
    <i3dMapping id="workAreaStart" node="0>1|0"/>
    <i3dMapping id="workAreaWidth" node="0>1|1"/>
    <i3dMapping id="workAreaHeight" node="0>1|2"/>
    <i3dMapping id="groundReferenceNode" node="0>1|3"/>
    <i3dMapping id="particlesAndEffects" node="0>2"/>
    <i3dMapping id="centerSoilAnimation" node="0>2|0"/>
    <i3dMapping id="soilAnimation01" node="0>2|0|0"/>
    <i3dMapping id="soilAnimation02" node="0>2|0|1"/>
    <i3dMapping id="soilAnimation03" node="0>2|0|2"/>
    <i3dMapping id="soilAnimation04" node="0>2|0|3"/>
    <i3dMapping id="soilAnimation05" node="0>2|0|4"/>
    <i3dMapping id="soilAnimation06" node="0>2|0|5"/>
    <i3dMapping id="soilAnimation07" node="0>2|0|6"/>
    <i3dMapping id="soilAnimation08" node="0>2|0|7"/>
    <i3dMapping id="soilAnimation09" node="0>2|0|8"/>
    <i3dMapping id="soilAnimation10" node="0>2|0|9"/>
    <i3dMapping id="soilAnimation11" node="0>2|0|10"/>
    <i3dMapping id="soilEmitShape" node="0>2|0|11"/>
    <i3dMapping id="FrameCenter" node="0>3"/>
    <i3dMapping id="AxleCenter" node="0>3|0"/>
    <i3dMapping id="Axle" node="0>3|0|0"/>
    <i3dMapping id="WheelLeft" node="0>3|0|0|0"/>
    <i3dMapping id="WheelRight" node="0>3|0|0|1"/>
    <i3dMapping id="JointAxle" node="0>3|0|0|2"/>
    <i3dMapping id="Piston" node="0>3|1"/>
    <i3dMapping id="PistonFrameLeft" node="0>3|1|0"/>
    <i3dMapping id="ShirtFrameLeft" node="0>3|1|0|0"/>
    <i3dMapping id="HoseHidraulicWingsLeft" node="0>3|1|0|1"/>
    <i3dMapping id="PistonFrameRight" node="0>3|1|1"/>
    <i3dMapping id="ShirtFrameRight" node="0>3|1|1|0"/>
    <i3dMapping id="HoseHidraulicWingsRight" node="0>3|1|1|1"/>
    <i3dMapping id="FrameCenterPiston" node="0>3|1|2"/>
    <i3dMapping id="FrameCenterShirt" node="0>3|1|2|0"/>
    <i3dMapping id="HoseHidraulicAxle" node="0>3|1|2|1"/>
    <i3dMapping id="PartsMoving" node="0>3|2"/>
    <i3dMapping id="PartLeft1" node="0>3|2|0"/>
    <i3dMapping id="PartRight1" node="0>3|2|1"/>
    <i3dMapping id="Trip" node="0>3|3"/>
    <i3dMapping id="TripStandard04" node="0>3|3|0"/>
    <i3dMapping id="JointSpring_04" node="0>3|3|0|0"/>
    <i3dMapping id="TripStandard05" node="0>3|3|1"/>
    <i3dMapping id="JointSpring_05" node="0>3|3|1|0"/>
    <i3dMapping id="TripStandard06" node="0>3|3|2"/>
    <i3dMapping id="JointSpring_06" node="0>3|3|2|0"/>
    <i3dMapping id="TripStandard07" node="0>3|3|3"/>
    <i3dMapping id="JointSpring_07" node="0>3|3|3|0"/>
    <i3dMapping id="TripStandard08" node="0>3|3|4"/>
    <i3dMapping id="JointSpring_08" node="0>3|3|4|0"/>
    <i3dMapping id="Spring" node="0>3|3|5"/>
    <i3dMapping id="BaseSpringTripStandard04" node="0>3|3|5|0"/>
    <i3dMapping id="BaseSpringTripStandard05" node="0>3|3|5|1"/>
    <i3dMapping id="BaseSpringTripStandard06" node="0>3|3|5|2"/>
    <i3dMapping id="BaseSpringTripStandard07" node="0>3|3|5|3"/>
    <i3dMapping id="BaseSpringTripStandard08" node="0>3|3|5|4"/>
    <i3dMapping id="Cushion" node="0>3|4"/>
    <i3dMapping id="Cushion_Coulter04" node="0>3|4|0"/>
    <i3dMapping id="Disk_Cushion_Coulter04" node="0>3|4|0|0"/>
    <i3dMapping id="Cushion_Coulter05" node="0>3|4|1"/>
    <i3dMapping id="Disk_Cushion_Coulter05" node="0>3|4|1|0"/>
    <i3dMapping id="Cushion_Coulter06" node="0>3|4|2"/>
    <i3dMapping id="Disk_Cushion_Coulter06" node="0>3|4|2|0"/>
    <i3dMapping id="Cushion_Coulter07" node="0>3|4|3"/>
    <i3dMapping id="Disk_Cushion_Coulter07" node="0>3|4|3|0"/>
    <i3dMapping id="Cushion_Coulter08" node="0>3|4|4"/>
    <i3dMapping id="Disk_Cushion_Coulter08" node="0>3|4|4|0"/>
    <i3dMapping id="Visual" node="0>3|5"/>
    <i3dMapping id="Chain" node="0>3|5|0"/>
    <i3dMapping id="Suport01" node="0>3|5|1"/>
    <i3dMapping id="Suport02" node="0>3|5|1|0"/>
    <i3dMapping id="supportCol" node="0>3|5|1|0|0"/>
    <i3dMapping id="Left_Frame" node="0>3|5|2"/>
    <i3dMapping id="PartsMovingLeft" node="0>3|5|2|0"/>
    <i3dMapping id="PartLeft2" node="0>3|5|2|0|0"/>
    <i3dMapping id="JointRefPistonCenterLeft" node="0>3|5|2|0|0|0"/>
    <i3dMapping id="JointPartLeft1" node="0>3|5|2|0|0|1"/>
    <i3dMapping id="TripLeft" node="0>3|5|2|1"/>
    <i3dMapping id="TripStandard01" node="0>3|5|2|1|0"/>
    <i3dMapping id="JointSpring01" node="0>3|5|2|1|0|0"/>
    <i3dMapping id="TripStandard02" node="0>3|5|2|1|1"/>
    <i3dMapping id="JointSpring02" node="0>3|5|2|1|1|0"/>
    <i3dMapping id="TripStandard03" node="0>3|5|2|1|2"/>
    <i3dMapping id="JointSpring03" node="0>3|5|2|1|2|0"/>
    <i3dMapping id="CushionLeft" node="0>3|5|2|2"/>
    <i3dMapping id="Cushion_Coulter01" node="0>3|5|2|2|0"/>
    <i3dMapping id="Disk_Cushion_Coulter01" node="0>3|5|2|2|0|0"/>
    <i3dMapping id="Cushion_Coulter02" node="0>3|5|2|2|1"/>
    <i3dMapping id="Disk_Cushion_Coulter02" node="0>3|5|2|2|1|0"/>
    <i3dMapping id="Cushion_Coulter03" node="0>3|5|2|2|2"/>
    <i3dMapping id="Disk_Cushion_Coulter03" node="0>3|5|2|2|2|0"/>
    <i3dMapping id="SpringLeft" node="0>3|5|2|3"/>
    <i3dMapping id="BaseSpringTripStandard01" node="0>3|5|2|3|0"/>
    <i3dMapping id="BaseSpringTripStandard02" node="0>3|5|2|3|1"/>
    <i3dMapping id="BaseSpringTripStandard03" node="0>3|5|2|3|2"/>
    <i3dMapping id="Right_Frame" node="0>3|5|3"/>
    <i3dMapping id="PartsMoving_fixedName2" node="0>3|5|3|0"/>
    <i3dMapping id="PartRight2" node="0>3|5|3|0|0"/>
    <i3dMapping id="JointRefPistonCenterRight" node="0>3|5|3|0|0|0"/>
    <i3dMapping id="JointPartRight1" node="0>3|5|3|0|0|1"/>
    <i3dMapping id="TripRight" node="0>3|5|3|1"/>
    <i3dMapping id="TripStandard09" node="0>3|5|3|1|0"/>
    <i3dMapping id="JointSpring09" node="0>3|5|3|1|0|0"/>
    <i3dMapping id="TripStandard10" node="0>3|5|3|1|1"/>
    <i3dMapping id="JointSpring10" node="0>3|5|3|1|1|0"/>
    <i3dMapping id="TripStandard11" node="0>3|5|3|1|2"/>
    <i3dMapping id="JointSpring11" node="0>3|5|3|1|2|0"/>
    <i3dMapping id="CushionRight" node="0>3|5|3|2"/>
    <i3dMapping id="Cushion_Coulter09" node="0>3|5|3|2|0"/>
    <i3dMapping id="Disk_Cushion_Coulter09" node="0>3|5|3|2|0|0"/>
    <i3dMapping id="Cushion_Coulter10" node="0>3|5|3|2|1"/>
    <i3dMapping id="Disk_Cushion_Coulter10" node="0>3|5|3|2|1|0"/>
    <i3dMapping id="Cushion_Coulter11" node="0>3|5|3|2|2"/>
    <i3dMapping id="Disk_Cushion_Coulter11" node="0>3|5|3|2|2|0"/>
    <i3dMapping id="SpringRight" node="0>3|5|3|3"/>
    <i3dMapping id="BaseSpringTripStandard09" node="0>3|5|3|3|0"/>
    <i3dMapping id="BaseSpringTripStandard10" node="0>3|5|3|3|1"/>
    <i3dMapping id="BaseSpringTripStandard11" node="0>3|5|3|3|2"/>
    <i3dMapping id="Joints" node="0>3|6"/>
    <i3dMapping id="JointLeft" node="0>3|6|0"/>
    <i3dMapping id="JointRight" node="0>3|6|1"/>
    <i3dMapping id="DepthNode" node="0>3|6|2"/>
    <i3dMapping id="AttacherJoint" node="0>3|7"/>
    <i3dMapping id="lights" node="0>3|8"/>
    <i3dMapping id="backLights" node="0>3|8|0"/>
    <i3dMapping id="backLightsLeft" node="0>3|8|0|0"/>
    <i3dMapping id="sideMarker11RedLeft" node="0>3|8|0|0|0"/>
    <i3dMapping id="innerPartStaticLeft01" node="0>3|8|0|0|0|0"/>
    <i3dMapping id="glassStaticLeft02" node="0>3|8|0|0|0|1"/>
    <i3dMapping id="backLightsRight" node="0>3|8|0|1"/>
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</i3dMappings>
</vehicle>
