<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="cano.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.4"/>
  </Asset>

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="2" filename="texturas/Husqvarna_normal.dds"/>
    <File fileId="3" filename="texturas/Husqvarna_vmask.dds"/>
  </Files>


  <Materials>
    <Material name="lambert1" materialId="4" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="colorMat0" value="0.03 0.03 0.03 1"/>
      <CustomParameter name="colorMat1" value="0.06 0.06 0.06 1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="cano.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
      <TransformGroup name="cano" rotation="-0.000122943 -0.000262962 0.000296259" nodeId="7">
        <TransformGroup name="final" translation="-0.0186051 -0.494 0.545286" rotation="0.000122957 0.000262963 -0.000296267" nodeId="8">
          <TransformGroup name="jointBaixo" translation="0 0 1.36022e-10" rotation="-1.49771e-07 -84.5313 1.64786e-07" nodeId="9"/>
        </TransformGroup>
        <Shape shapeId="1" name="cano" translation="0.642938 -0.624524 0.575668" rotation="-89.9999 0.000262963 -0.000296258" clipDistance="300" nodeId="10" materialIds="4" castsShadows="true" receiveShadows="true" skinBindNodeIds="9 11"/>
        <TransformGroup name="jointAlto" translation="0 0 1.48584e-08" rotation="0 -0 8.95878e-12" nodeId="11"/>
      </TransformGroup>
  </Scene>

  <UserAttributes>
    <UserAttribute nodeId="7">
      <Attribute name="liw" type="boolean" value="false"/>
    </UserAttribute>
    <UserAttribute nodeId="9">
      <Attribute name="liw" type="boolean" value="false"/>
    </UserAttribute>
    <UserAttribute nodeId="11">
      <Attribute name="liw" type="boolean" value="false"/>
    </UserAttribute>
  </UserAttributes>

</i3D>
